Was performed at:
Inspired by concepts from granular synthesis and phase shifting in sound, “Grain by grain” is a visual performance generated through the composition of “visual grains” at real time using fragment shaders. Where a “visual grain” is defined as a sample of a video signal, or recording.
It is a displacement loop of the “frame by frame” paradigm, in which the environment for live coding visuals is perceived as an infinite nested sequence of frames. Mutating frame by grain is introducing a new generation for visual narratives.
Working with “visual grains” lead to building “visual phrases”, which can be defined by a finite number of frames, originally from a recording, and they can be looped, transformed in time and/or space, mixed, and overlaid.